RMMV Plugin Scripting Tutorials

Do you wish to learn how to make your own plugins for RPG Maker MV and code in JavaScript? This is the best page for you. I have a set of tutorials for you to watch and throughout the course, you will be able to start and write your own plugins!

SEASON 1 – Letting the MV users know about the basics of JavaScript and the MV Script Library

Tutorial 1 – Variables

Tutorial 2 – More about Variables and Math Functions

Tutorial 3 – Functions and Variable Scope

Tutorial 4 – Conditional Operators and if..else..else if

Tutorial 5 – Boolean Operators

Tutorial 6 – Switch Case Statement

Tutorial 7 – Do While Loop

Tutorial 8 – While Loop and For Loop

Tutorial 9 – Using ‘break’ keyword in loops

Tutorial 10 – Starting Arrays

Tutorial 11 – Push, Pop and Elements

Tutorial 12 – More Array Functions and Comparing Two Arrays

Tutorial 13 – Parameters

Tutorial 14 – this and class variables

Tutorial 15 – Aliasing

Tutorial 16 – Sprites

Tutorial 17 – TilingSprite

Tutorial 18 – Creating a Basic Window

Tutorial 19 – Creating a Basic Scene

Tutorial 20 – Plugin: Splash Screen

Tutorial 21 – Plugin: Menu Backgrounds

Tutorial 22 – Class Variables and Arguments

Tutorial 22.5 – My Variables Don’t Show

Tutorial 23 – Sprite Properties

Tutorial 24 – Plugin Commands

Tutorial 25 – Image as Title Commands

Tutorial 26 – instanceof

Tutorial 27 – Using Meta

Tutorial 28 – Party Members

Tutorial 29 – Battle Members

Tutorial 30 – Adding Custom Commands

Tutorial 31 – Adding a Custom Weather Type

Tutorial 32 – Menu Common Events

Tutorial 33 – Heal When Level Up

Tutorial 34 – Creating a Variable HUD

Tutorial 35 – Fade In / Fade Out Menu Transition

Tutorial 36 – Sprite Button

Tutorial 37 – Date Class

Tutorial 38 – Shutdown Option

Tutorial 39 – Apply vs. Call

Tutorial 40 – Sliding Animation

Tutorial 41 – Creating your own Sprite Class

Tutorial 42 – Array Parameters

Tutorial 43 – Objects

Tutorial 44 – Particle System (Part 1)

Tutorial 45 – Particle System (Part 2)

Tutorial 46 – Custom Menu System (Part 1)

Tutorial 47 – Custom Menu System (Part 2)

Tutorial 48 – Introduction to PIXI.js

Tutorial 49 – PIXI.TwistFilter()

Tutorial 50 – Using JsonEx.parse()

Tutorial 51 – Automatic Switch Handling

Tutorial 52 – Pulse Animation

Tutorial 53 – Regular Expressions

Tutorial 54 – Flashing Animation

Tutorial 55 – Class Features

SEASON 2 – Advanced Scripting with the MV Script Library

Tutorial 56 – Custom Window Cursor

Tutorial 57 – Skip Gameover

Tutorial 58 – Window Class Explained

Tutorial 59 – The use of eval()

Tutorial 60 – Escape Codes…..and cup sizes?

Tutorial 61 – Battle Status

Tutorial 62 – Encounters

Tutorial 63 – Preemptive and Surprise

Tutorial 64 – Creating Help Windows for Menus and Custom Scenes

Tutorial 65 – rpg_core: Graphics

Tutorial 66 – rpg_core: Input

Tutorial 67 – AudioManager

Tutorial 68 – Why is Scene_Base Important?

Tutorial 69 – What is Scene_Boot?

Tutorial 70 – Save and Load

Tutorial 71 – Scene_MenuBase and Scene_Menu