Equip Class Change Plugin – RPG Maker MV

Equip Class Change Plugin – RPG Maker MV

Author: Soulpour777

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Introduction:

This plugin allows you to change class via equipping a certain tagged weapon or armor.

Instructions:

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Quick Save Prompt – RPG Maker MV

Plugin for RPG Maker MV – Quick Save Prompt

Author: Soulpour777

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This plugin allows you to prompt the save scene with a key when you’re inside the map.

For any plugins that uses the Input Keymap (such as adding new buttons to setup controls), place this plugin below it. Use the symbol keymap rather than the Key.

For the default Keymap:

tab // tab

ok // enter

shift // shift

control // control

control // alt

escape // escape

ok // space

pageup // pageup

pagedown // pagedown

left // left arrow

up // up arrow

right // right arrow

down // down arrow

escape // insert

pageup // Q

pagedown // W

escape // X

ok // Z

escape // numpad 0

down // numpad 2

left // numpad 4

right // numpad 6

up // numpad 8

debug // F9

 

Pay to Save (Lunar: Eternal Blue) – RPG Maker MV

Plugin for RPG Maker MV – Pay to Save (Lunar: Eternal Blue)

Author: Soulpour777

Instruction:

Install the plugin by placing it on the js / plugins folder.

Plugin Commands:

If you want to change the Pay to Save Cost / Penalty to save, use the plugin command

PTS : Penalty : x

where x is the value of the gold penalty you want it to cost.

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[MV] Custom Variables

MV – Custom Variables

Author: Soulpour777

DOWNLOAD (Dropbox)

What’s with this plugin?

This plugin allows you to create extra variables that are not handled by the default engine variables. This means these are variables you can manipulate aside from the default variables you have by default. You can create as many as you can.

It stores the variables in a list, starting from 0 on its counting.

To just access the value of a custom variable, do this on a script command:

this.cv(id)

where id is the id of the custom variable.

or do this on a plugin command:

cv val id

where id is the id of the custom variable.

Main Plugin Commands:

cv set index value

where index would be the number of the variable. Remember that counting starts from 0, not 1.
where value is the value of the variable.

For example:

cv set 0 10

this will set Custom Variable 0’s value as 10.

Other commands for other operations:

cv add index value
cv sub index value
cv mult index value
cv div index value
cv mod index value

where add = add custom variable with value
where sub = subtract custom variable with value
where mult = multiply custom variable with value
where div = divide custom variable with value
where mod = apply modulus on custom variable with value

If you want to check it via conditional branch, use the Conditional Branch and use the script option from tab 4 and write:

this.isEqualTo(index, value)
this.isGreaterThanOrEqual(index, value)
this.isLesserThanOrEqual(index, value)
this.isGreater(index, value)
this.isLesser(index, value)
this.isNotEqual(index, value)

where index is the number of the custom variable and value is the value you want the custom variable’s value to be compared of.

For example:

this.isEqualTo(0, 10)

What you are doing here is that you’re comparing the value of Custom Variable 0 to 10. Is custom variable 0’s value equal to 10?

You can also do this for string (only works for isEqualTo command)

this.isEqualTo(0, ‘Hi There’)

This will check if the value is equal to ‘Hi There’.

If you are going to place the custom variable’s value as a string or a word, use ” marks to it. Example:

cv set 0 ‘Tifa’

this would set Custom Variable 0’s value as Tifa.
SPECIAL THANKS:
Necromedes for the idea of this plugin.

RPG Maker MV Plugin – Limit Item Gain

LIMIT ITEM GAIN

Author: Soulpour777

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Description:

This plugin allows you to set the limits of each item that you can only carry or gain in your disposal.

Overwritten pieces of code:

Game_Interpreter.prototype.command126
Game_Interpreter.prototype.command127
Game_Interpreter.prototype.command128

Namely:
Change Items, Change Weapons, Change Armors

If any plugin that involes gaining items, weapons and armors are inside your plugin list, place this plugin ABOVE them.

Instructions

On the item, weapon or armor note box, add this note tag:

<limit: x>
where x is the limited amount of items you can carry for that certain item.