[RMV] Battle Scaling

Plugin for RPG Maker MV – Battle Scaling

Author: Soulpour777

Bug Fix History

6 / 16 / 2016 – Fixed the enemy’s scaling problem

Plugin Description:

This plugin allows you to scale an actor / enemy sprite using plugin commands and meta tags.

Plugin Instructions (also inside the help file)

For you to be able to scale enemies, you need to put this tag on

the Enemy Note Box:

<scaleX:n>

<scaleY:n>

where n is the scale value. When you place 1, that is actually

the default scale size. This means that the sprites won’t be

scaled, rather just shown as it is. If you place 2 for the

x and y, then the sprite size is doubled.

Remember, no spaces.

For you to be able to scale actors, you need to do this

Plugin Command:

SOUL scale actor 7 2 2

where:

7 is the actor’s id

2 is the x scale

2 is the y scale.

So in that example, actor 7’s x and y scales are changed to 2.

This means that Actor 7’s sprite is now doubled in size.

DOWNLOAD

Current Version: 2.0

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