VPS (Valhalla Engine Plugins System) – Dynamic Weather System
An extended weather system for RMMV with different effects and behaviors.
Deprecation Warning Free Plugin
This is compatible with Battle Weather.
List of Weathers:
- Blowing Snow Ball
- Swirling Snow Ball
- Upward Light
- Green Rain
- Red Rain
- Yellow Rain
- Realistic Storm
- Falling Autumn Leaves
- Blowing Spring Leaves
- Swirl Spring Leaves
- Falling Spring Leaves
- Blowing Spring Leaves
- Autumn Leaf
- Blowing Flake
- Blowing Clover
- Blowing Sakura
Plugin Documentation (that can also be found on the plugin’s help panel)
DYNAMIC WEATHER SYSTEM DOCUMENTATION SIMPLE
First of all, thanks for using this script. This is a simple documentation I could think of making for you to use my plugin. First, let me teach you how to use the plugin to work.
HOW TO CREATE AND CALL A WEATHER
To call the weather that you want, you need to use the plugin command:
startWeather name power duration
where name stands for the type of the weather, the power for its intensity and the duration for the duration of the weather when shown.
I will give you an example:
startWeather light 1 1
This command will show up the “Light” weather, under the power of 1 and the duration of 1. As
you may have already seen, it behaves very much likely like the original Weather System that the engine is using. But this is where it gets exciting, because there’s not only 3, but over 30+ variations with 30+ different behaviors as well.
Here is the list of all the weather types you can do:
How to use them exactly? Just do call them in a plugin command, for example:
startWeather realisticstorm 4 1
Make sure that the images needed is under the
img / weathers
file folder, or else everything will not work.
HOW TO STOP WEATHER
You can not stop the weather by the event command from the Change Weather. You
have to use a plugin command:
for you to stop the weather.
The dimmer is an old feature from the weather that let’s the screen dim out
when a weather is strong. Normally, all of them are disabled except in a realistic
storm weather. If you want them to be forcefully active during the weather, use the plugin commands:
to use the Dimmer and
to stop using the Dimmer.
HOW TO DO THE LIGHTNING TIMING PROPERLY
The lightning timing comes within duration and counter. The duration allows you to determine the time before another thunderclap and lightning is shown into your screen.
The counter is the Speed, while Duration is the whole Max value reached, after that, resets itself and counts again.
It is measured by:
value —> milliseconds
So the lower the duration, the faster the thunder comes, and vice versa.
Q: I placed the plugin under my js / plugin folder, I also placed the right images, but the plugin
does not work and gives me error. What happened?
A: you probably renamed my plugin. Please use: VPS – Dynamic Weather System as the name of the file.
Q: Some of the weathers are not showing, what could have went wrong?
A: You probably used “” on the type. Always use no “” when calling types of weathers.
Q: I did, but it does not still work.
A: Go to Problem #1. If solved and plugin error persists, consult me at my site so we can work it out.
You are free to use this plugin for your NON-COMMERCIAL GAMES. For Commercial and IGMC uses, please do contact me.
Please credit me, Soulpour777 as the author of this plugin.
Please don’t claim this plugin as your own. You are free to distribute this to any site that I don’t know of, as long as I am still credit as the plugin writer.
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